Job Description Template for:

Game Artist

Years of experience: 2 - 5 years
Education:
  • Bachelor's degree in Visual Arts, Graphic Design, Animation or related field.
Responsibilities:
  • Sketching and painting characters and environments of various styles.
  • Helping to establish the style by providing finished illustrations of assets for all projects assigned.
  • Create style guides to clearly and accurately reflect the style breakdown.
  • Assist with art reviews, providing verbal as well as visual feedback to help maintain the approved style.
  • Making art a competitive advantage.
  • Create a wide variety of concept designs ranging from characters, environments, props, UI, effects, logos, and even storyboarding.
  • Meet deadlines on project delivery.
  • Collaborate with artists, designers, and engineers to create concepts that not only take technology and mobile design requirements into consideration but help to advance them.
  • Create a wide variety of concept designs ranging from developing 2D or 3D characters, environments, props, UI, effects, logos, and even storyboarding
  • Evaluate new products in the game industry based on field knowledge.
Required Skills & Qualifications:
  • Excellent drawing and painting skills.
  • Expert knowledge in Flash.
  • Expert knowledge of Adobe Photoshop and Illustrator.
  • Proven knowledge of light and color through rendering.
  • Excellent conceptual, illustration and graphic design skills.
  • Good communication skills.
  • Ability to work individually.
  • Ability to work within a team.
Desired Skills & Qualifications:
  • Understand flow, composition and design as they relate to the user’s experience in games.
  • Experience with Unity and NGUI in a professional work environment.
  • Ability to write, edit and understand scripts.
  • Experience making art for games.


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